Level Designers
Kevin Osgyan | Daniel Svahn
Programmers
Mattias Blomberg Sköld | Martin Ström |Flovin Michaelsen | Emil Hylén Stuparich De La Barra
Graphical Artists
André Rondah | Dennis Praetorius Holmgren | Elsa Varland
Responsibilitys
Game Design | Level Design | Playtesting
Specifications and tools
Reference Game: Ori And The Blind Forest | 2D Platformer | Created in 8 weeks, half-time | Game Engine: TGA2D
Iki and the Owl of Blight Trailer