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Iki and the Owl of Blight

Level Designers
Kevin Osgyan | Daniel Svahn

Programmers
Mattias Blomberg Sköld | Martin Ström |Flovin Michaelsen | Emil Hylén Stuparich De La Barra

Graphical Artists
André Rondah | Dennis Praetorius Holmgren | Elsa Varland

Responsibilitys
Game Design | Level Design | Playtesting

Specifications and tools
Reference Game: Ori And The Blind Forest | 2D Platformer | Created in 8 weeks, half-time | Game Engine: TGA2D

Iki and the Owl of Blight Trailer