Website powered by

Ragnars Mjöd

Level Designers
Daniel Svahn | Kevin Osgyan | Carl Palm

Programmers
Oliver Nyholm | Sedin Mesic | Flovin Michaelsen | Emil Hylén Stuparich De La Barra | Fredrik Bladh | Sebastian Grape

Graphical Artists
André Rondahl | Adam Karlsson | Ludvig Olsson | Manne Westermark

Technical Artists
Charles Wänéus | Adrian Björkerud

Responsibilitys
Game Design | Level Design | Level 3 | Level 4 | Playtesting

Specifications and tools
Reference Game: DIablo 3 | RTS / Top down | Created in 10 weeks, half-time | Game Engine: Yellowsnow Engine

Spite RagnarsMjöd Trailer