Level Designers
Daniel Svahn | Jesper Börjesson
Programmers
Henrik Jönsson | Mattias Ringström | Flovin Michaelsen | Alexander Aschan
Graphical Artists
Olof Eneroth | Ludvig Olsson | Dennis P Holmgren | Adam Karlsson
Responsibilitys
Game Design | 3D modelling | Level Design | Playtesting
Specifications and tools
Reference Game: Don’t Escape 3 | Point and click | Created in 8 weeks, half-time | Game Engine: TGA2D
Spacescape: Conundrum Trailer